Eugene Jarvis Explains Robotron Enemy Dynamics

A small group of classic gamers are aware of the extensive ROM analysis done by Don Hodges, who broke down the game dynamics of such greats as Pac-Man.  But no one in the past 30 years has ever taken on the comprehensive task of accurately evaluating the complex and vast array of enemies in Robotron 2084.  Until now…  Direct from mind of an original Vid Kidz, we present-

Robotron Enemy Dynamics -by Eugene Jarvis (6/19/2012)

A huge part of the Robotron design process was enemy dynamics.  Since all levels are created in an automated randomized algorithmic process, we were able to focus nearly all the game design resources on enemies.

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Are you curious about what Mr. Jarvis has been doing the past 11 years?   Check out Raw Thrills! and you won’t be disappointed.


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